I'm working on a function that requires me to pass around an array of 100 or so structs. (simple Point structs with just an x and y slot)
My question is how does CL handle passing arrays by parameter?
I know some languages pass by value and others by pointers.
I really hope that when passing this huge array of structures I'm not passing by copy each function I put it through.
Is there much overhead when passing around large arrays of structures?
My question is how does CL handle passing arrays by parameter?
I know some languages pass by value and others by pointers.
I really hope that when passing this huge array of structures I'm not passing by copy each function I put it through.
Is there much overhead when passing around large arrays of structures?