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Threads

Posted: Mon Sep 13, 2010 3:21 am
by Jonsul
I've seen some implementations utilize threads such as racket. I was wondering what the standard way is in r6rs? If there is any. I read on lambda-the-ultimate a post where they said threads or processes were a priority for the standard. I've searched the r6rs docs but haven't found much and google isn't helping either.

Thanks

Re: Threads

Posted: Tue Sep 14, 2010 4:39 pm
by findinglisp
Scheme doesn't have a standard threading mechanism. I think they're looking at creating one for a follow-on standard (R7RS?).